Quick answer
Which armor should I make next?
Use melee armour for blocking and stagger bonuses, ranged armour for stealth and weak-point attacks, or magic armour for casting. At power level 5, aim for Steel, Green Dragonhide or Splitbark. The progression table shows the next tier for each class.
- For a new character, start with Reinforced, Leather or Apprentice equipment; obtaining a Bronze Bar unlocks the Armour Bench.
- Already in Fellhollow? Check your steel and textile supply in the Blast Furnace guide before spending materials on a full upgrade.
- Planning endgame gear? Use the verified chest-piece recipes; each recipe makes one piece, not a complete set.
Jump to a section
Armor progression by power level
Read across your current row, then down the column for your combat style.
| Power level | Melee route | Ranged route | Magic route |
|---|---|---|---|
| 2 | Reinforced | Leather | Apprentice |
| 3 | Bronze | Hard Leather | Wizard |
| 4 | Iron | Studded Leather | Dark Mage |
| 5 | Steel | Green Dragonhide | Splitbark |
| 6 | Mithril | Blue Dragonhide | Mystic |
| 7 | Adamant | Red Dragonhide | Infinity |
| 8 | Rune | Black Dragonhide | Ancestral |
| 9 | Dragon | No equivalent listed in this route | No equivalent listed in this route |
These are the main named routes. Alternative sets exist at several levels, and power level alone does not tell you the material cost or recipe unlock.
Use the walkthrough to check which region your next materials belong to. For a practical crafting plan, identify the next set, check its recipe at the bench, then gather the processed leather, cloth and bars before replacing your current equipment.
Choose melee, ranged or magic armor
Choose a bonus you can use consistently, then compare the incoming damage you need to survive.
| Class | One matching piece | Two matching pieces | Three matching pieces |
|---|---|---|---|
| Melee | -33% block stamina cost | +50% critical chance after blocking | +25% damage to staggered targets |
| Ranged | +40 stealth speed | -33% ranged attack stamina cost | +25% weak-point damage |
| Magic | -50% stamina regeneration delay | +10% magic attack speed | +15% magical critical chance |
The community armour reference lists these class bonuses. Compare the active bonus count in your equipment panel when mixing pieces.
- Blocking and close combat: melee bonuses reward blocks and staggered enemies. Pair the armour choice with the shield and weapon you actually use.
- Bows and weak points: ranged bonuses help with stealth, attack stamina and weak-point hits. They pay off when you can maintain distance and aim.
- Casting: magic bonuses improve the casting loop. Compare the defensive trade-off before taking a robe set into a melee-heavy vault.
For example, the current Rune Platebody item record separates 75 Defence from its +5 melee, -2.5 ranged and -5 magic defence modifiers. Read the overall Defence and the damage-type modifiers separately when comparing items. The builds guide connects equipment to a combat setup.

Unlock and build the Armour Bench
Obtain a Bronze Bar to unlock the Armour Bench. Build it from 6 Bronze Bars, 20 Ash Logs and 8 Coarse Thread. It handles armour and back-slot equipment after the early Crafting Table recipes.
Use the current crafting station
The specialised benches arrived with update 0.12. Older instructions may send you to the removed Smithing Anvil or a different station. Check the Armour Bench recipe list once you have picked up the relevant materials and learned any required vestige.
Melee armor: Iron, Steel, Rune and Dragon
The main melee route is Reinforced → Bronze → Iron → Steel → Mithril → Adamant → Rune → Dragon. Iron introduces Vault Shards alongside processed materials. Steel then needs a working Blast Furnace and Fuel Pellet supply.
Some named sets occupy the same power level: Paladin’s alongside Iron, White and Fallen Hoplite’s alongside Steel, and Obsidian alongside Adamant. Check the recipe unlock and ingredient list before changing sets at the same level. An alternate recipe can be useful when its materials are easier for you to obtain.
Rune is the crafted power-level-8 route. Dragon is power level 9. Jagex identifies Scorned Wilderness and Kuldra as the endgame source of the new crafting materials and Dragon equipment. The current Dragon Platebody database lists it among Kuldra’s drops, so it is not another ordinary bar-and-leather recipe to add to your bench shopping list.
Ranged armor and the dragonhide upgrade path
The ranged route is Leather → Hard Leather → Studded Leather → Green Dragonhide → Blue Dragonhide → Red Dragonhide → Black Dragonhide. The green, blue, red and black sets occupy power levels 5, 6, 7 and 8 respectively.
Dragonhide upgrades need processed hides as well as the metal and textile materials for that stage. For the power-level-8 body, plan for Black Dragon Leather, Rune Bars, Vis Cloth, Harmonised Compound and Draconic Vis Wax. The exact quantities are in the endgame recipe table.
Wild Archer, Ranger, Shadowscale, Shadow and Kalphite Carapace provide alternatives at parts of the route. Compare their current unlocks and material costs against the main dragonhide set rather than treating every different name as a higher tier.
Magic armor: Apprentice to Ancestral
The main magic route is Apprentice → Wizard → Dark Mage → Splitbark → Mystic → Infinity → Ancestral. Dragonkin Mage, Necromancer’s, Zamorak and Lunar Garou are alternatives along that route.
At the endgame, Ancestral Robes share several ingredients with Rune and Black Dragonhide gear. Gather the processed materials before changing classes: moving to robes does not bypass the need for Rune Bars, Black Dragon Leather, Harmonised Compound and Draconic Vis Wax.
Rune, Black Dragonhide and Ancestral crafting recipes
These three chest recipes were checked against the current Games Lantern records on 15 October 2026.
| One chest piece | Armour Bench ingredients |
|---|---|
| Rune Platebody | 10 Rune Bars + 8 Black Dragon Leather + 3 Vis Cloth + 3 Harmonised Compound + 3 Draconic Vis Wax |
| Black Dragonhide Body | 4 Rune Bars + 16 Black Dragon Leather + 6 Vis Cloth + 3 Harmonised Compound + 3 Draconic Vis Wax |
| Ancestral Robes | 3 Rune Bars + 3 Black Dragon Leather + 6 Vis Cloth + 3 Harmonised Compound + 3 Draconic Vis Wax |
Each row produces one body-slot item. Helmets and legs have their own recipes; these quantities are not full-set costs. The Rune Platebody unlock specifically requires obtaining both Rune Bar and Draconic Vis Wax.
The processing chain matters as much as the final bench: Harmonised Compound comes from Discordant Residue in a Kiln; Draconic Vis Wax is made at a Brewing Cauldron; Vis Cloth is woven at a Loom; Black Dragon Leather is processed at an Advanced Tannery. Use the linked item records below for each intermediate recipe before committing your stock.
Shields and the anti-dragon upgrade chain
Shields occupy the off-hand slot and provide a Block value. Compare that value and any special effect separately from your body armour. A successful parry can stagger susceptible enemies; do not assume that every boss can be staggered.
| Shield project | Required route or ingredient |
|---|---|
| Anti-dragon shield | Unlock the recipe in the Vertentis Kara dragonkin vault |
| Dragonblight shield | Anti-dragon shield + Draconic Visage from Dragon Slayer + Vault Core |
| Dragoncurse shield | Anti-dragon shield + Undead Draconic Visage from Withering Heights + Vault Core |
| Dragonfire shield | Anti-dragon shield + Smouldering Draconic Visage from Icthlarin’s Little Helper + Vault Core |
Each upgrade consumes an Anti-dragon shield. These are separate upgrade recipes, not a requirement to craft Dragonblight before Dragoncurse.
For the Undead Draconic Visage route, follow the Withering Heights quest guide. The weapons guide covers the other half of your combat loadout.
Capes and useful back-slot equipment
Capes use the back slot. Many are chiefly cosmetic, but read their effects before choosing by appearance: the community reference lists a Burning effect for the Zamorak cape, obtained through Biohazard, while the Fire cape comes from Fight Caves and the Obsidian cape from Brink of Extinction.
Ava’s accumulator and the Lumber Backpack use that slot too. The first is tied to Animal Magnetism; the backpack supports Woodcutting. Decide whether you need a combat reward, a gathering effect or a cosmetic cape before spending rare materials.
Utility armor and the final upgrade checklist
Equipment such as the Chef’s hat, Angler’s hat and Leggings of Lightness serves a particular skill or utility role. Check the effect and the activity you are preparing for instead of treating every wearable item as a combat upgrade.
- Choose your next power level and class. Use the progression table and compare active set bonuses before mixing pieces.
- Check the recipe unlock. Obtain the required materials or learn the vestige, then look at the correct crafting station.
- Budget processed materials. Count leather, cloth and bars for each piece; chest-piece costs are not set totals.
- Check your equipment condition and food. Most equipment loses durability. Prepare healing food before a vault or boss; healing potions and Wardstones were removed in the 0.12 rework.
Sources
What this page was checked against.
- Jagex - Crafting Stations Are Changing!
- Jagex - The Health and Wardstones Rework
- Jagex - 0.12.1 and the Road to Release
- Games Lantern - Rune Platebody recipe
- Games Lantern - Black Dragonhide Body
- Games Lantern - Ancestral Robes
- Games Lantern - Dragon Platebody
- Games Lantern - Harmonised Compound
- Games Lantern - Draconic Vis Wax
- Games Lantern - Vis Cloth
- Games Lantern - Black Dragon Leather
- Dragonwilds Wiki via GEGEBASE - Armour Bench
- RuneScape: Dragonwilds Wiki - Armour
How this page was verified
Updated on 15 October 2026 with current Games Lantern endgame recipes and Jagex crafting and health announcements. Class progression, bonuses, alternative sets, cape examples and the shield chain retain the original September wiki evidence; the bench unlock and cost were cross-checked through its searchable wiki mirror. The old per-piece defence tables and incomplete endgame cost claims were removed. No equipment was crafted or tested in-game for this guide.
Still open
- Current crafting quantities above cover the three chest pieces only. No full-set total or Dragon equipment drop-rate estimate is claimed.
- The retained class reference does not fully explain whether unusual back-slot or off-hand items contribute to bonus counts. Check the active equipment-panel count when mixing gear.